


On May 9, 2020, the development team announced an update that included experimental multi-core CPU emulation codenamed Prometheus.

In December 2019, yuzu added an experimental Vulkan renderer to its Early Access build and brought it over to its mainline builds. Two years after the removal, the featue was finally readded under the codename "Project A.R.T". After initially adding support for beyond-native resolution, the feature was removed again due to stability issues and inconsistent behaviour on different GPU vendors shortly after. Yuzu also offers a resolution rescaling feature that simulates docked, undocked and beyond-native resolutions. The implementation will eventually be replaced with one that allows the use of local BCAT files dumped from a Nintendo Switch. This feature was later removed due to being non-functional. Yuzu used a network service called Boxcat as a replacement for Nintendo's BCAT dynamic content network. Originally, Yuzu only supported test programs and homebrew, but as of July 2019, a handful of games work without issue. The emulator is made by the developers of the Nintendo 3DS emulator Citra, with significant code shared between the projects. Yuzu was announced to be in development on January 14, 2018, 10 months after the release of the Nintendo Switch. Yuzu (sometimes stylized in lowercase) is a free and open-source emulator of the Nintendo Switch, developed in C++. Nvidia GeForce GTX 1650 4GB or AMD Radeon RX Vega 56 8GB OpenGL 4.6 support or Vulkan 1.1 such as an Intel HD Graphics 520 or Nvidia GeForce GT 1030 Windows 7 64-bit or higher, 64-bit Linux
